




































































Geometry Dash Lite
Geometry Dash Lite tasks you with jumping over obstacles. Control many transforming characters, conquer each challenging level, and enjoy vibrant music.
The journey is constantly changing
At the beginning of the game, you can control an expressionless, emotionless cube to overcome obstacles. But when you play to a certain stage, you will not only control the cube but also control a hovering glider, you will click to fly up and land at the right time. And there are many other shapes waiting for you to discover when playing.
The journey is never the same
Each level is a unique story
Not simply levels with spikes and jumps, each level in Geometry Dash Lite is an independent journey, with its own color, rhythm, and emotion. Each time you play, you can discover a different approach, a different reaction, and a different feeling, as if the game is telling a new story in the language of images and sounds.
There are gentle levels
You start with gentle, moderate-tempo music, simple but eye-catching images. Each jump becomes relaxing, almost putting you in a meditative state. These are levels for beginners, or those who want to feel the coordination between movement and sound, no pressure, just enjoy.
There are tense levels
And then you enter a new challenge, the music is more intense, the pace increases, and the obstacles are no longer as easy as before. It feels like being chased, each jump must be precise to the millisecond. You are no longer playing with your eyes, but with intuition and reflexes. Every time you pass a difficult part, your heart beats faster, but you know you cannot stop.
Always want to conquer one more level
You may have failed 5, 10, or 30 times. But you always want to play again. Because you passed the first longer part. Because last time you fell at 73%, and this time you believe you can reach 80%. Geometry Dash Lite does not encourage you to give up, it stimulates the spirit of conquest in you. And when you complete a level, that feeling of victory, even if it only lasts for a few seconds, is a worthy reward for all the previous failures.